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How To Find A Woodland Mansion Minecraft

A woodland mansion is a massive systematically-generated structure found in night forests, often far away from the world spawn bespeak. A mansion is inhabited by evokers and vindicators, and is one of the few places where a totem of undying tin can be obtained, aside from raids. Besides illager mobs, a mansion'southward interior lighting is sufficiently low for other overworld monsters to spawn.

Contents

  • 1 Generation
  • two Mobs
  • three Structure
    • three.1 Rooms
      • 3.one.1 Main and undercover rooms
      • 3.1.two Technical structures
  • 4 Loot
  • five Achievements
  • vi History
  • seven Bug
  • 8 Gallery
  • nine References

Generation [ ]

Woodland mansions typically generate thousands of blocks from the spawn point. They can be located with woodland explorer maps, which are obtained from cartographer villagers, simply a map may not always betoken to the nearest ane. The nearest woodland mansion may also exist located via the /locate mansion command enabled by cheats. A dark wood biome with a woodland mansion is rarer than a mushroom fields biome.

Mobs [ ]

A woodland mansion naturally generates vindicators, evokers, and allays‌[ upcoming: JE 1.19 & BE one.nineteen.0] inside the mansion, but considering the entrance is open and most rooms in the woodland mansion are night, Overworld monsters sometimes spawn in these rooms or come up in through the entrance at nighttime.

The number of vindicators and evokers depends on which types of rooms are in the mansion. Some rooms, such as conference rooms, map rooms, altar rooms, or triple bedrooms, generate both vindicators and evokers inside. Vindicators may also randomly spawn in the hallways of the mansion upon generation.

One time all the vindicators and evokers are killed in a woodland mansion, they do not respawn, unlike pillagers, who respawn when all of them are killed in a pillager outpost.

In Java Edition, an illager captain, whether being a vindicator and rarely an evoker, spawns in the mansion.

In Bedrock Edition, an abate has a take chances to spawn in the mansion prison room.‌[ upcoming: Be 1.nineteen.0]

Structure [ ]

Although their exact structure varies, all woodland mansions have some things in common: they all take three floors with a variety of rooms, and generate a cobblestone foundation underneath the unabridged structure if there are any gaps between the bottom of the mansion and the ground. The peak floor is almost one-half the size of the lower floors, merely the size of each superlative floor is pretty random for each mansion, depending on how many rooms are going to be generated on the top flooring. Each mansion includes a big antechamber that leads to the corridors connecting the rooms, a behemothic staircase also generates there, which leads upward to the second floor. The foyer is dark and many hostile mobs spawn nether the staircase.

Rooms [ ]

A woodland mansion contains many types of rooms. Because the layout is randomly generated, some room types may not be present. Furthermore, sure rooms inside the mansion are not readily accessible – some may have sealed entrances, while hush-hush rooms have no entrances at all.

One may admission the individual structures of a woodland mansion by using structure blocks to manually load room structures from the /data/minecraft/structures/woodland_mansion binder in minecraft.jar. To do so, ready a construction cake to Load mode, enter woodland_mansion/structure_name , and press LOAD. A list of possible rooms, the names of these structures, and small-scale descriptions are provided in the table below. Note that the room names are conjectural.

Primary and secret rooms [ ]

A woodland mansion sometimes generate secret rooms on each floor. A hole-and-corner room can be one of the following type: "10" room, spider room, simulated finish portal room, obsidian room, birch pillar room, clean chest room, lava room, and attic room, with the 'Ten" room existence the most mutual, and the "lava" room being the rarest. A way to expect for a undercover room is looking for gaps between normal rooms, this way is the best on the first floor, every bit in that location are no windows. Another style is looking through the windows through the 2d and third floors of the mansion, since some cloak-and-dagger rooms are exposed to windows. A last way to look for a secret room is cut downwards the roof, which works best for the third floor alone. Then you tin can run into any secret rooms from the roof of the floor, as the whole floor's layout.

In the tabular array below, a stucture block indicates either a chest with random boodle, or the spawn bespeak of an illager.

Structure proper name
(Room name)
Description Consists of Images
woodland_mansion/1x1_a1
("Flower room")
A room dedicated to a asphalt bench on which v flower pots have been placed, each containing a different flower.

49 Birch Planks
40 Cobblestone
x Cobblestone Wall
7 Cobblestone Stairs
2 Potted Allium
1 Potted Blue Orchid
1 Potted Azure Bluet
1 Potted Oxeye Daisy

Woodland mansion 1x1 a1.png

woodland_mansion/1x1_a2
("Pumpkin ring room")
A room with a cobblestone ring around the walls, with rails on top of information technology, and ladders placed on the walls of the ring. A unmarried carved pumpkin sits on the centre of the ring facing the entryway.

49 Birch Planks
xxx Cobblestone Stairs
xix Nighttime Oak Stairs
eighteen Track
xv Ladder
12 Cobblestone
1 Carved Pumpkin

Woodland mansion 1x1 a2.png

woodland_mansion/1x1_a3
("Office")
A room with two cobblestone tables of different heights and chairs to get with them. At that place are some flower pots and carpets on the tables.

49 Birch Planks
10 Asphalt Stairs
viii Cobblestone
three Oak Stairs
three Potted Red Tulip
3 Light Gray Carpeting
1 Oak Planks

Woodland mansion 1x1 a3.png

woodland_mansion/1x1_a4
("Checkerboard room")
A room with a checkerboard pattern on the flooring, slightly resembling that of a kitchen, and all the walls are lined with oak fences. A loot breast lies hidden above the door.

68 Oak Fence
49 Birch Planks
40 Dark Oak Log
15 Grey Carpet
xiii Light Gray Carpet
1 Chest (random boodle)

Woodland mansion 1x1 a4.png

woodland_mansion/1x1_a5
("White tulip sanctuary")
A room with an indented asphalt construction against the wall, and a single potted tulip situated in the indent.

49 Birch Planks
46 Cobblestone
22 Dark Oak Stairs
ix Cobblestone Stairs
7 Dark Oak Planks
6 Cobblestone Slab
1 Potted White Tulip

Woodland mansion 1x1 a5.png

woodland_mansion/1x1_as1
("X room")
A hole-and-corner room with cobblestone "X" patterns decorating the walls. A breast sits in the corner. These rooms may generate on any flooring.

120 Cobblestone
49 Birch Planks
1 Chest (random loot)

Woodland mansion 1x1 as1.png

woodland_mansion/1x1_as2
("Spider room")
A secret room packed with many cobwebs, with a spider spawner located in the center. These rooms may generate on any floor.

95 Cobweb
49 Birch Planks
ane Spider Spawner

Woodland mansion 1x1 as2.png

woodland_mansion/1x1_as3
("Obsidian room")
A secret room with an octahedron-shaped mass of obsidian concealing a cake of diamond within. These rooms may generate on any floor.

49 Birch Planks
19 Obsidian
1 Block of Diamond

Woodland mansion 1x1 as3.png

Woodland mansion 1x1 as3 2.png

woodland_mansion/1x1_as4
("Birch colonnade room")
A underground room with four birch plank pillars erected toward the ceiling. These rooms may generate on whatsoever floor.

85 Birch Planks

Woodland mansion 1x1 as4.png

woodland_mansion/1x1_b1
("Birch curvation room")
An office-like room comprising a desk with a bloom pot on summit, as well as a prominent arch in the eye, fabricated of birch fences, slabs, and stairs.

80 Birch Planks
39 Birch Stairs
9 Birch Slab
6 Birch Argue
i Potted Azure Bluet
ane Pink Rug

Woodland mansion 1x1 b1.png

woodland_mansion/1x1_b2
("Small-scale dining room")
A room with a carpeted table accompanied by chairs made using dark oak stairs. The upper parts of the walls are decorated with chimney-similar structures.

49 Birch Planks
fourteen Oak Stairs
ten Night Oak Planks
ten Light Greyness Carpet
four Dark Oak Stairs
2 Black Carpeting
2 Dark Oak Fence
two Oak Planks

Woodland mansion 1x1 b2.png

woodland_mansion/1x1_b3
("Unmarried bed bedroom")
A cozy room with a wool bed, a cobblestone fireplace, and a bonsai made with a argue and a cake of leaves.

49 Birch Planks
13 Cobblestone
seven Cobblestone Slab
6 Oak Slab
iv Red Wool
three Cobblestone Stairs
2 White Wool
ane Night Oak Debate
1 Dark Oak Leaves
1 Oak Planks

Woodland mansion 1x1 b3.png

woodland_mansion/1x1_b4
("Small library")
A small study room with the merely things of interest beingness the several bookcases in the corners.

49 Birch Planks
24 Dark Oak Stairs
20 Oak Planks
12 Bookshelf
9 Oak Stairs
seven Oak Slab
ane Potted Allium

Woodland mansion 1x1 b4.png

woodland_mansion/1x1_b5
("Allium room")
A room with a vine-tangled oak stand, on which sits an assortment of potted alliums. A full cauldron and a breast containing more alliums sit nearby. The roof is built from oak fences. Currently does not generate in Java Edition due to a bug.[1]

55 Oak Fence
49 Birch Planks
16 Oak Planks
6 Vines
5 Potted Allium
1 Breast (8 Allium )
i Cauldron

Woodland mansion 1x1 b5.png

woodland_mansion/1x2_a1
("Grey banner room")
A room with an altar-like construction in the centre, fabricated of asphalt and cobblestone stairs that circumscribe a short, narrow passage with a grey banner at the stop. There's a breast hidden behind the construction. A vindicator e'er generates here.

105 Birch Planks
82 Cobblestone
12 Asphalt Slab
11 Cobblestone Stairs
1 Greyness Imprint
1 Chest (random boodle)
i Vindicator

Woodland mansion 1x2 a1.png

Woodland mansion 1x2 a1 2.png

woodland_mansion/1x2_a2
("Wheat farm")
A room with a wheat subcontract and a small table with a chair in the corner. The water in the farm is covered with lily pads. Some, or even all of the crops may be missing. The farm resembles a subcontract found in a village, just uses dark oak logs instead.

105 Birch Planks
32 Farmland
32 Wheat
30 Dark Oak Log
8 Water
viii Lily Pad
6 Torch
6 Dark Oak Fence
4 Dark Oak Planks
four Oak Stairs
3 Nighttime Oak Stairs
1 White Carpet

Woodland mansion 1x2 a2.png

woodland_mansion/1x2_a3
("Forge room")
A room with arches made of polished andesite. Located at the end of the room is a damaged anvil and a lava puddle encased by polished andesite to prevent the surrounding planks from burning. A vindicator always generates here.

146 Polished Andesite
105 Birch Planks
55 Smoothen Rock Slab
xv Double Shine Stone Slab
2 Lava
1 Damaged Anvil
1 Vindicator

Woodland mansion 1x2 a3.png

woodland_mansion/1x2_a4
("Sapling farm")
A room with two layered rows filled with nighttime oak saplings, connected by ladders reaching the ceiling. A chest containing dark oak saplings lies most the entrance.

129 Oak Planks
105 Birch Planks
58 Dirt
58 Dark Oak Sapling
42 Ladder
39 Green Carpet
1 Chest (28 Dark Oak Sapling )

Woodland mansion 1x2 a4.png

woodland_mansion/1x2_a5
("Wool room")
A room with a messy pile of assorted shades of blueish wool.

105 Birch Planks
56 Light Blue Wool [ Java Edition only ]/ White Wool [ Bedrock Edition simply ]
46 Bluish Wool
19 Cyan Wool

Woodland mansion 1x2 a5.png

woodland_mansion/1x2_a6
("Tree-chopping room")
A room containing an artificial tree on a dirt platform and a chest that always holds an atomic number 26 axe with Efficiency I. This room's archway is sealed off by a wall of dark oak planks.

105 Birch Planks
79 Dark Oak Leaves
20 Dark Oak Planks
20 Dark Oak Log
nine Clay
1 Chest (1 Atomic number 26 Axe with Efficiency I‌[ Java Edition just ]) (1 Leather Cap with Efficiency I‌[ Bedrock Edition simply ] [2])

Woodland mansion 1x2 a6.png

woodland_mansion/1x2_a7
("Mushroom farm")
A room with a mushroom farm, every bit well as a tabular array, a chair and an empty breast.


In Coffee Edition, due to a bug, no mushrooms generate in this room.[3]

105 Birch Planks
71 Oak Planks
24 Oak Stairs
21 Coarse Dirt
20 Oak Fence
20 Night Oak Log
11 Cherry Mushroom
x Brown Mushroom
ane Chest

Woodland mansion 1x2 a7.png

woodland_mansion/1x2_a8
("Dual-staged farm")
A room with a two-tiered farm, with the lower ane growing pumpkins and the upper one growing melons. A vindicator always generates hither.

105 Birch Planks
42 Night Oak Log
40 Dark Oak Planks
32 Dirt
32 Farmland
20 Oak Planks
sixteen Water
sixteen Pumpkin Stem
16 Melon Stem
sixteen Pumpkin
16 Melon
v Oak Slab
1 Torch
1 Oak Argue
1 Vindicator

Woodland mansion 1x2 a8.png

woodland_mansion/1x2_a9
("Minor storage room")
A room with shelves housing many empty single chests. A vindicator always generates here.

117 Oak Slab
105 Birch Planks
66 Oak Planks
42 Chest
1 Vindicator

Woodland mansion 1x2 a9.png

woodland_mansion/1x2_b1
("Redstone jail")
A room with a large cobblestone jail accessible through a lever-connected redstone circuit that opens the jail's two iron doors. Inside the jail is a pocket-size table synthetic with cobblestone stairs, some brown carpets and a cauldron. A vindicator always generates here.

211 Asphalt
71 Asphalt Wall
42 Birch Planks
six Cobblestone Slab
6 Cobblestone Stairs
5 Redstone Dust
four Brown Carpeting
two Atomic number 26 Door
1 Lever
1 Cauldron
one Vindicator

Woodland mansion 1x2 b1.png

woodland_mansion/1x2_b2
("Small jail")
A room with a cobblestone jail containing a cauldron and chocolate-brown carpets. Located outside the jail is a chair and tabular array, near which a vindicator e'er generates.

213 Cobblestone
105 Birch Planks
eight Cobblestone Wall
7 Oak Stairs
six Cobblestone Slab
3 Asphalt Stairs
2 Oak Planks
i Lever
ii Brown Carpet
1 Iron Door
ane Cauldron
1 Vindicator

Woodland mansion 1x2 b2.png

woodland_mansion/1x2_b3
("Woods arch hallway")
A room with several arches made of nighttime oak logs, as well as a boodle chest at the end. A vindicator ever generates hither.

105 Birch Planks
65 Night Oak Log
one Chest (random loot)
1 Vindicator

Woodland mansion 1x2 b3.png

woodland_mansion/1x2_b4
("Winding stairway room")
A room with a one-block wide, walled-upwardly spiral staircase that leads to a loot chest.

289 Dark Oak Log
105 Birch Planks
l Oak Slab
1 Oak Planks
1 Chest (random loot)

Woodland mansion 1x2 b4.png

Woodland mansion 1x2 b4 2.png

woodland_mansion/1x2_b5
("Illager head room")
An otherwise-empty room containing some illager pixel art.

105 Birch Planks
26 Light Gray Wool
14 Dark Oak Planks
5 Gray Wool
two White Wool
2 Green Wool
two Black Wool

Woodland mansion 1x2 b5.png

woodland_mansion/1x2_c_stairs
("Curved staircase")
Some stairs leading upwardly, curving toward the left or right at the base of operations, higher up which hangs an illager caput made of wool. Each woodland mansion generates either 1 of ii rooms with staircases. Only i staircase leads to the third floor of the mansion if there are more than staircases in the mansion.

135 Cobblestone
105 Birch Planks
60 Cobblestone Stairs
26 Birch Stairs
26 Light Grey Wool
24 Red Carpet
14 Dark Oak Planks
fourteen Dark Oak Stairs
5 Gray Wool
iii Cobblestone Wall
2 White Wool
two Green Wool
ii Black Wool

Woodland mansion 1x2 c stairs.png

Woodland mansion 1x2 c stairs 2.png

woodland_mansion/1x2_c1
("Medium dining room")
A room consisting of a table made of oak stairs and busy with a potted flower, most which appears to exist a serving counter in the corner. A chandelier hangs from the ceiling.

105 Birch Planks
19 Oak Stairs
nineteen White Carpet
xiii Dark Oak Contend
6 Oak Planks
5 Gray Carpet
iv Oak Slab
4 Torch
ane Potted Oxeye Daisy

Woodland mansion 1x2 c1.png

woodland_mansion/1x2_c2
("Double bed sleeping room")
A room with pink and purple beds at the end, as well as a table with a flower pot in the corner. Two vindicators always generate here.

105 Birch Planks
12 White Wool
8 Purple Carpet
5 Oak Stairs
four Pink Carpet
2 Vindicator
i Potted Allium
1 White Carpeting

Woodland mansion 1x2 c2.png

woodland_mansion/1x2_c3
("Triple bed bedchamber")
A room with three blue beds and a desk-bound. Iii vindicators always generate here.

18 White Wool
12 Blue Carpet
6 Light Blue Carpeting [ Java Edition merely ]/ White Carpet [ Boulder Edition merely ]
5 Oak Stairs
three Vindicator
two Oak Planks
1 Potted Azure Bluet

Woodland mansion 1x2 c3.png

woodland_mansion/1x2_c4
("Medium library")
A lounge-like room with many bookcases, swing-similar seating structures against the walls, and a table in the eye with four flower pots on information technology, the flowers bundled by summit.

105 Birch Planks
48 Oak Stairs
24 Bookshelf
16 Oak Argue
fourteen Oak Planks
1 Potted Dandelion
ane Potted Poppy
1 Potted Cherry Tulip
1 Potted Oxeye Daisy

Woodland mansion 1x2 c4.png

woodland_mansion/1x2_d_stairs
("Straight staircase")
A directly staircase leading to the third floor, higher up which hangs some illager pixel art. Each woodland mansion generates either 1 of two rooms with staircases.

117 Asphalt
112 Birch Planks
61 Asphalt Stairs
35 Birch Stairs
26 Low-cal Gray Wool
xiv Dark Oak Planks
14 Dark Oak Stairs
12 Ruddy Carpet
v Gray Wool
ii White Wool
2 White Carpet
2 Blackness Wool
2 Green Wool

Woodland mansion 1x2 d stairs.png

Woodland mansion 1x2 d stairs 2.png

woodland_mansion/1x2_d1
("Master bedroom")
A room with a regal 4-post bed. Greyness banners hang from an ornate wall decoration in a higher place the doorway.

112 Birch Planks
26 Oak Slab
17 Oak Stairs
16 Oak Debate
13 Oak Planks
12 White Wool
9 Crimson Carpet
4 Birch Stairs
iii Light Gray Imprint
1 Potted Birch Sapling
1 Potted Oxeye Daisy
1 Bookshelf
1 Light Gray Carpet

Woodland mansion 1x2 d1.png

woodland_mansion/1x2_d2
("Bedroom with loft")
A two-tiered bedroom containing a cupboard made of birch planks and dark oak doors on the first tier. A ladder near the entrance leads above to a loft with a boodle breast and a wool bed.

105 Birch Planks
78 Oak Planks
eighteen Oak Stairs
18 White Wool
9 Carmine Carpet
vii Oak Fence
6 Ladder
four Cyan Carpet
two Light Bluish Carpet [ Java Edition just ]/ White Carpeting [ Bedrock Edition just ]
2 Dark Oak Door
1 Potted Ruddy Tulip
one Chest (random loot)

Woodland mansion 1x2 d2.png

Woodland mansion 1x2 d2 2.png

woodland_mansion/1x2_d3
("Ritual room")
A room dedicated to a circuitous altar-similar structure with unmarried prominent elevated block draped nether black carpet. Asphalt benches run down on both sides, and an overhead construction constructed with cobblestone and decorated by two black banners hangs over the altar. Two vindicators and an evoker always generate here.

105 Birch Planks
101 Cobblestone
27 Asphalt Stairs
9 Asphalt Slab
6 White Carpeting
2 Blackness Banner
1 Blackness Rug
2 Vindicator
1 Evoker

Woodland mansion 1x2 d3.png

woodland_mansion/1x2_d4
("Cat statue room")
A room dedicated to a large blackness wool cat statue situated in the center.

143 Blackness Wool
105 Birch Planks
12 White Wool
two Lime Wool

Woodland mansion 1x2 d4.png

woodland_mansion/1x2_d5
("Craven statue room")
A room dedicated to a large wool chicken statue situated in the middle.

105 Birch Planks
98 White Wool
eleven Orangish Wool
ii Grey Wool

Woodland mansion 1x2 d5.png

woodland_mansion/1x2_s1
("Make clean chest room")
A secret room with a lone loot chest surrounded by four torches on nighttime oak fences at each corner of the otherwise empty room. These rooms generate only on the showtime floor.

105 Birch Planks
four Torch
4 Dark Oak Debate
1 Chest (random loot)

Woodland mansion 1x2 s1.png

woodland_mansion/1x2_s2
("False Terminate portal room")
A secret room with a platform of orange wool in the center and a band of green wool above it, giving it the appearance of a stronghold Cease portal with lava underneath. Asphalt stairs and infested asphalt permit admission to the ring, which has a trapped chest containing two Ender pearls flanked by two TNT blocks. If the trap is sprung, the TNT breaks the infested cobblestone and reveals silverfish which swarm the player. These rooms generate simply on the first floor.

105 Birch Planks
fifteen Infested Asphalt
12 Green Wool
9 Orange Wool
9 Cobblestone Stairs
2 TNT
1 Trapped Chest (2 Ender Pearl )

Woodland mansion 1x2 s2.png

woodland_mansion/1x2_se1
("Attic room")
A secret room divided into two tiers, with the get-go i having zip of interest but the hidden upper one containing a chest at each of its two ends. These rooms may be located on the upper 2 floors.

144 Dark Oak Planks
105 Birch Planks
102 Dark Oak Log
30 Nighttime Oak Stairs
2 Chest (random boodle)

Woodland mansion 1x2 se1.png

Woodland mansion 1x2 se1 2.png

woodland_mansion/2x2_a1
("Big jail")
A room with 4 cobblestone jail cells of slightly differing sizes. A vindicator always generates here. Allays have a chance to spawn in the jails.‌[ upcoming: JE ane.19 & BE 1.19.0]

597 Cobblestone
225 Birch Planks
39 Cobblestone Wall
20 Cobblestone Slab
12 Brown Carpeting
4 Iron Door
iv Cauldron
4 Polished Andesite
iv Lever
3 Iron Bars
2 Cobblestone Stairs
one-3 Allay [ upcoming: JE 1.19 & Be ane.19.0]
1 Vindicator

Woodland mansion 2x2 a1.png

Woodland mansion 2x2 a1 2.png

woodland_mansion/2x2_a2
("Large storage room")
A room with shelves holding many empty double chests. A vindicator always generates hither.

225 Birch Planks
85 Oak Planks
78 Oak Slab
32 Red Rug
26 Chest
two Potted Blueish Orchid
1 Vindicator

Woodland mansion 2x2 a2.png

woodland_mansion/2x2_a3
("Illager statue room")
A room housing a giant statue of an illager's upper body, including its hands, made out of wool, with an object resembling a torch in its left manus. A lapis lazuli block is hidden within the illager'southward head, at the middle.

225 Birch Planks
182 Light Gray Wool
18 Brown Wool
7 Black Wool
5 Gray Wool
four White Wool
4 Yellow Wool
2 Green Wool
1 Lapis Lazuli Block

Woodland mansion 2x2 a3.png

woodland_mansion/2x2_a4
("Nature room")
A room comprising an andesite water feature in i corner, and an bogus dark oak tree in the other corner.

225 Birch Planks
124 Polished Andesite
62 Dark Oak Leaves
48 Smoothen Stone Slab
nine Dirt
four Dark Oak Log
2 Water

Woodland mansion 2x2 a4.png

woodland_mansion/2x2_b1
("Large dining room")
A large dining hall containing multiple three-chair tables, and a chandelier hanging from the ceiling. A small serving counter can also be seen along with a torch at the center of each wall. Two vindicators and an evoker always generate here.

255 Birch Planks
32 Oak Stairs
14 White Carpet
14 Oak Planks
12 Oak Argue
9 Oak Slab
8 Torch
iv Magenta Carpet
3 Potted Birch Sapling
2 Vindicator
1 Evoker

Woodland mansion 2x2 b1.png

woodland_mansion/2x2_b2
("Conference room")
A large gathering hall with a U-shaped table decorated with potted tulips, also equally two chandeliers hanging from the ceiling. Five vindicators and an evoker always generate hither.

225 Birch Planks
58 Oak Stairs
21 Oak Planks
16 Oak Fence
10 White Carpet
viii Torch
5 Potted White Tulip
v Vindicator
1 Evoker

Woodland mansion 2x2 b2.png

woodland_mansion/2x2_b3
("Large library")
A large room containing three bookshelves, as well as a seating area with three large armchairs.

255 Birch Planks
180 Bookshelf
32 Oak Stairs
82 Oak Planks
4 Oak Slab

Woodland mansion 2x2 b3.png

woodland_mansion/2x2_b4
("Map room")
A room with a large tabular array on which colored carpets are placed, with the resulting pattern seemingly representing a map. A small bookcase is as well prepare against one of the walls. Two vindicators and an evoker always generate here.

225 Birch Planks
36 Oak Planks
28 Oak Stairs
14 Lime Carpet
9 Bookshelf
nine Oak Fence
8 Blue Carpet
4 Torch
3 Yellow Carpeting
2 Vindicator
i Evoker

Woodland mansion 2x2 b4.png

woodland_mansion/2x2_b5
("Loonshit room")
A big room with an arena-like platform made of double shine stone slabs and barred by a ring of nighttime oak fences. A ladder leads upwards to an overhead loft concealing a loot chest.

225 Birch Planks
152 Oak Planks
52 Oak Argue
49 Double Shine Rock Slab
46 Dark Oak Contend
10 Ladder
5 Oak Stairs
3 Polish Stone Slab
two Dark Oak Contend Gate
1 Breast (random boodle)

Woodland mansion 2x2 b5.png

Woodland mansion 2x2 b5 2.png

woodland_mansion/2x2_s1
("Lava room")
A secret room containing a lava-filled glass example supported by large obsidian foundations on the floor and ceiling. Hidden within the glass case is a cake of diamond. These rooms can generate on any floor.

225 Birch Planks
110 Obsidian
98 Glass
25 Lava
1 Block of Diamond

Woodland mansion 2x2 s1.png

Woodland mansion 2x2 s1 2.png

Technical structures [ ]

Structure name Description Consists of Images
woodland_mansion/carpet_east A small group of red and white carpets facing east.

2 White Carpet
6 Ruby Carpet

Woodland mansion carpet east.png

woodland_mansion/carpet_north A modest group of ruby-red and white carpets facing north.

2 White Carpeting
half dozen Red Carpet

Woodland mansion carpet north.png

woodland_mansion/carpet_south_1 A group of ruddy and white carpets facing due south, laid atop a birch plank floor, flanked past two nighttime oak plank pillars with torches assail their inwards sides.

24 Birch Planks
21 Dark Oak Planks
9 Red Carpet
iv White Carpet
ii Dark Oak Fence
2 Torch

Woodland mansion carpet south.png

woodland_mansion/carpet_south_2 Exactly the same as the previous, but the tops of the pillars have stairs facing inward.

24 Birch Planks
21 Dark Oak Planks
ix Reddish Carpet
4 White Rug
ii Dark Oak Contend
2 Night Oak Stairs
2 Torch

Woodland mansion carpet south 2.png

woodland_mansion/carpet_west_1 A grouping of reddish and white carpets facing due west, laid atop a birch plank floor, flanked by ii nighttime oak plank pillars with torches attack their in sides.

24 Birch Planks
21 Nighttime Oak Planks
9 Red Rug
4 White Carpet
ii Dark Oak Contend
2 Torch

Woodland mansion carpet west.png

woodland_mansion/carpet_west_2 Exactly the aforementioned as the previous, merely the tops of the pillars have stairs facing inward.

24 Birch Planks
21 Nighttime Oak Planks
ix Red Carpet
4 White Carpet
2 Dark Oak Debate
2 Night Oak Stairs
2 Torch

Woodland mansion carpet west 2.png

woodland_mansion/corridor_floor A small-scale square of red carpet, surrounded by white carpet, laid out upon a birch plank flooring.

49 Birch Planks
16 White Carpet
9 Cherry Rug

Woodland mansion corridor floor.png

woodland_mansion/entrance
("Vestibule")
A room with a staircase in the center, and 3 doors, one on every side of the room excluding the side with the staircase. Every mansion has 1 of these, and it'due south always adjacent to the front door.

495 Dark Oak Planks
360 Birch Planks
222 Cobblestone
191 Red Carpet
146 Dark Oak Log
127 Cobblestone Stairs
40 Glass Pane
40 White Carpet
35 Dark Oak Stairs
25 Cobblestone Slab
nineteen Cobblestone Wall
eighteen Nighttime Oak Fence
17 Birch Fence
4 Torch

Woodland mansion entrance.png

Woodland mansion entrance 2.png

Woodland mansion entrance 3.png

woodland_mansion/indoors_door_1 A large dark oak plank wall, with an open up arch situated off-centre. Used as doorways inside a mansion.

44 Night Oak Planks
8 Birch Planks
2 Night Oak Stairs

Woodland mansion indoors door.png

woodland_mansion/indoors_door_2 The same doorway as the previous, but slightly taller, with a line of night oak logs most the elevation.

60 Dark Oak Planks
viii Dark Oak Log
8 Birch Planks
2 Dark Oak Stairs

Woodland mansion indoors door 2.png

woodland_mansion/indoors_wall_1 A wall with a large cantankerous constructed out of dark oak logs. Used as walls separating mansion rooms.

48 Nighttime Oak Planks
eight Dark Oak Log
8 Birch Planks

Woodland mansion indoors wall.png

woodland_mansion/indoors_wall_2 The same wall as the previous, but slightly taller, with a line of nighttime oak logs nigh the peak.

64 Dark Oak Planks
16 Dark Oak Log
viii Birch Planks

Woodland mansion indoors wall 2.png

woodland_mansion/roof A flat square of nighttime oak planks. Used for the master inner area of the mansion roofing.

64 Dark Oak Planks

Woodland mansion roof.png

woodland_mansion/roof_corner An outer corner of the mansion roof structure, constructed out of nighttime oak planks and stairs with a cobblestone base of operations.

16 Night Oak Stairs
12 Night Oak Planks
8 Cobblestone

Woodland mansion roof corner.png

woodland_mansion/roof_front The apartment frontal area of the mansion roof structure, consisting of dark oak planks and stairs with a cobblestone base.

32 Night Oak Planks
32 Dark Oak Stairs
16 Cobblestone

Woodland mansion roof front.png

woodland_mansion/roof_inner_corner An inner corner of the mansion roof structure, synthetic out of dark oak planks and stairs with a cobblestone base.

xx Dark Oak Planks
16 Dark Oak Stairs
8 Cobblestone

Woodland mansion roof inner corner.png

woodland_mansion/small_wall_corner A short cobblestone structure used to construct wall corners.

xiii Asphalt
three Cobblestone Wall

Woodland mansion small wall corner.png

woodland_mansion/small_wall An outer wall used to brand singled-out the area between one flooring and the next. Synthetic out of planks, logs, and various cobblestone.

21 Dark Oak Planks
ten Cobblestone Stairs
8 Asphalt
3 Dark Oak Log

Woodland mansion small wall.png

woodland_mansion/wall_corner The aforementioned wall structure as the previous, but much taller. In a technical quirk, the structure cake marks an area far outside of the concrete structure.

25 Asphalt
vii Asphalt Wall

Woodland mansion wall corner.png

woodland_mansion/wall_flat A flat wall of planks, decorated by dark oak logs and cobblestone stairs and walls. Used for the outer walls of the basis floor of the mansion.

54 Dark Oak Planks
16 Cobblestone
5 Asphalt Stairs
4 Dark Oak Log
three Cobblestone Wall

Woodland mansion wall flat.png

woodland_mansion/wall_window The same equally the previous, but the log cantankerous is replaced by an intricate window with an overhang. Additionally, cobblestone stairs generate along the lower edge alongside the cobblestone walls. Used for the outer walls of the upper floors of the mansion.

31 Dark Oak Planks
19 Dark Oak Log
xv Cobblestone
12 Drinking glass Pane
7 Cobblestone Stairs
6 Cobblestone Wall
four Nighttime Oak Fence

Woodland mansion wall window.png

Loot [ ]

In Coffee Edition, each woodland mansion chest contains items drawn from three pools, with the following distribution:

In Boulder Edition, each woodland mansion chest contains items drawn from 3 pools, with the post-obit distribution:

  1. a b The size of stacks (or for unstackable items, number) of this particular on any given coil.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this particular in a single chest.
  4. a b The number of items expected per chest, averaged over a big number of chests.
  5. a b The average number of chests the player should wait to search to find whatever of this item.
  6. a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, and Swift Sneak), and any level of the enchantment is as likely.

Achievements [ ]

Icon Achievement In-game description Bodily requirements (if dissimilar) Gamerscore earned Trophy blazon (PS4)
PS4 Other platforms
Treasure Hunter Acquire a map from a cartographer villager, then enter the revealed structure Visit the structure indicated while the purchased map is in your main hand (hotbar). 40G Argent
Feeling Sick Defeat an Evoker 30G Silver

History [ ]

Java Edition
ane.11 September 25, 2016 The woodland mansion, a "procedurally generated house", was commencement revealed at MineCon 2016. Jeb stated that the new structure blocks saved him a lot of time when building this massive construction.
16w39a Woodland Mansion.png Added woodland mansions.
16w43a Added one room: a room with lava encased in glass and obsidian.
ane.18 ? Woodland mansions are now much more than mutual.
Upcoming Java Edition
1.19 22w13a Allays will sometimes spawn in jail cells.
Pocket Edition
ane.ane.0 blastoff one.1.0.0 Woodland Mansion.png Added woodland mansions.
Floor of woodland mansion generates with oak planks instead of birch planks.
Banners do not yet generate in woodland mansions.
Bedrock Edition
i.2.0 beta 1.2.0.two The floor of a woodland mansion is now made out of birch planks.
Banners now generate in woodland mansions.
Upcoming Bedrock Edition
Wild Update (experimental) beta 1.xviii.thirty.22 Allays will sometimes spawn in jail cells.
Legacy Console Edition
TU54 CU44 1.52 Patch 24 one.0.4 Woodland Mansion.png Added woodland mansions.
New Nintendo 3DS Edition
1.ix.19 Woodland Mansion.png Added woodland mansions.

Issues [ ]

Problems relating to "Woodland Mansion" are maintained on the issues tracker. Report issues in that location.

Gallery [ ]

References [ ]

  1. MC-240121
  2. MCPE-109048
  3. MC-160169

Source: https://minecraft.fandom.com/wiki/Woodland_Mansion

Posted by: thomsensoffeas.blogspot.com

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